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Recurring Loops (/loop)

/loop re-runs a prompt (or a slash command) on a recurring cadence inside your current session. Each wakeup is a real agent turn: Hermes reads the current state fresh — the latest CI result, the newest queue depth, the file as it is now — does the work, reports back, and goes quiet until the next tick.

It's Hermes' take on Claude Code's /loop (and its /proactive alias, which works here too). Where /goal is judge-driven — "keep working until this objective is achieved" — /loop is timer-driven: "do this again every N minutes (or whenever it makes sense) until something says stop."

When to use it

  • Polling external state. "Watch the deploy / the CI run / the queue and tell me when it changes." The canonical use case.
  • Iterate-until-green. "Run the tests, fix what fails, repeat until they pass."
  • Monitoring during a work session. Keep an eye on error rates or a long job's progress while you do something else in the same conversation.
  • Periodic housekeeping. Re-run a lint pass or a status summary every N minutes during a long session.

When the work should run unattended — overnight, on a real schedule, surviving restarts of your terminal — use a cron job instead. /loop lives inside a session; cron lives outside all of them. And when the task is a single objective with a definition of done, /goal is usually the better fit.

Quick start

/loop 5m check the deploy status and tell me if it's live yet

What you'll see:

  1. Loop accepted↻ Loop set (every 5m): check the deploy status…
  2. First wakeup in 5m — while the session is idle, Hermes injects the wakeup and runs a normal turn against current state.
  3. Repeat — every 5 minutes, until a stop condition fires or you stop it.

Loop a slash command just as easily:

/loop 10m /recap

The two cadence modes

Fixed interval — you set the clock. Give an interval (30s, 5m, 2h, 1h30m) and the loop fires on that schedule. Use it when the thing you're watching changes on its own timeline:

/loop 2m poll the build at ci.example.com/job/42 and ping me the moment it finishes

Self-paced — Hermes sets the clock. Omit the interval and the loop paces itself: it starts at the floor (1 minute by default), and while the agent's replies stop changing it backs off exponentially — 2m, 4m, 8m, up to the ceiling (15 minutes by default). The moment a reply differs from the last one, cadence snaps back to the floor. Change detection is a local digest comparison (timestamps are ignored), so idle waits cost nothing extra:

/loop keep an eye on the migration and summarize progress

The rule of thumb: fixed interval when an external clock drives the work; self-paced when the work drives the rhythm.

Stop conditions

A loop ends when any of these fires:

ConditionHow
The agent decides it's doneThe wakeup prompt teaches the agent to end its reply with LOOP_COMPLETE on its own line when the task is finished or moot.
A run cap--times N — stop after N wakeups.
An evidence-based condition--until <condition> — after each wakeup, the same auxiliary judge that powers /goal checks the reply against your condition (fail-open: a broken judge never wedges the loop).
You/loop stop (or /loop pause to keep it around).
The backstop budgetloops.max_ticks (default 100) pauses the loop so an unattended session can't burn tokens forever. 0 = unlimited.

Examples:

/loop 2m poll CI --times 30
/loop 5m watch the queue --until queue depth reaches zero

Commands

CommandWhat it does
/loop [interval] <prompt> [--times N] [--until <cond>]Start (or replace) the loop for this session.
/loop or /loop statusShow cadence, ticks fired, and time to the next wakeup.
/loop pauseStop firing without losing the loop.
/loop resumePick it back up.
/loop stopEnd the loop.
/proactive …Alias for /loop (Claude Code parity).

Works on the CLI, the TUI (hermes --tui), the web dashboard chat, the desktop app, and every gateway platform (Telegram, Discord, Slack, WhatsApp, …). On messaging platforms the gateway fires wakeups even between your messages — the loop belongs to the chat's session, and its results arrive as ordinary replies.

Mixing with /goal

Both features inject synthetic turns at idle boundaries, so they follow one rule: an active goal owns the session. While a /goal is actively driving (judge saying "continue"), loop wakeups defer. The loop resumes using idle time as soon as the goal finishes, pauses, or parks itself on a wait barrier (/goal wait, or the judge's automatic WAIT verdict). A parked goal plus a /loop is a natural combo: the goal waits on the big async thing while the loop keeps a heartbeat on something else.

A real user message always wins over both — wakeups only fire while the session is idle and nothing of yours is queued.

Behavior details

  • A wakeup is a normal user-role turn. No system-prompt mutation, no toolset swap — prompt caching stays intact.
  • Survives /resume and compression. Loop state persists per session and migrates across context-compression boundaries, same as /goal.
  • One loop per session. Setting a new /loop replaces the old one. Run several loops by running several sessions (or use cron for a fleet of schedules).
  • Interrupting a wakeup turn (Ctrl+C) pauses the loop — recoverable with /loop resume, so cancel actually means cancel.
  • Token cost scales with cadence. Every tick is a full agent turn. Match the interval to how often the state actually changes; prefer self-pacing for idle waits.

Configuration

# ~/.hermes/config.yaml
loops:
min_interval_seconds: 30 # floor for fixed intervals
max_ticks: 100 # backstop budget (0 = unlimited)
self_paced_floor_seconds: 60 # self-paced starting cadence
self_paced_ceiling_seconds: 900 # self-paced max backoff

The --until judge routes through the goal_judge auxiliary task, so auxiliary.goal_judge.* overrides (provider, model, max_tokens) apply to loop conditions too.

/loop vs /goal vs cron

/loop/goalcron
TriggerTimer (or self-paced)Judge verdict after each turnSchedule, outside any session
Lives inYour current sessionYour current sessionIts own session per run
Ends whenStop condition / caps / youGoal achieved / budget / youYou remove the job
Best forPolling, monitoring, periodic re-runsOne objective, iterate until doneUnattended, long-horizon schedules